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Ogame jump gate
Ogame jump gate














Upgrades to buildings can be performed via the Empire view. Empire view gives the player an interface which shows information about all planets, including mine and power plant levels and ships currently docked. The Commander officer gives the user extra benefits such as an ad-free interface, a building queue, an improved galaxy view with added information, a message filter, extra shortcuts to enhance play and an 'Empire' view. Each one improves certain elements of chance or resource production. The names of the four different officers are the Engineer, the Geologist, the Technocrat and the Fleet Admiral. OGame offers four different Officers and a Commander, each costs a set amount of Dark Matter, obtained with in-game exploration or by paying money, to 'hire' for either 1 week or 3 months.

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The amount of resources traded is limited to the amount of free space in one's storage buildings and the amount of dark matter the player has.

ogame jump gate

Players can hire a merchant using dark matter to trade one resource type for another. Alliances can utilize certain forums on the boards to instigate wars or truces between each other, as well as create their own alliance page in the game itself. Members of an alliance can use the Alliance Combat System, available in some universes, to synchronize fleet movements and missions with members of the same alliance and temporarily deploy a fleet on an ally's planet. Alliances are created for players to protect each other from attacks, join together to raid other planets, or to promote free trade among members. Alliances Īn alliance is a group of players who have banded together and is mostly used for solidarity purposes. If destroyed, 70 percent of defensive structures will be recovered after the battle. Defenses are built to defend a planet against an attacking enemy fleet. Fleet attacks are usually aimed to obtain other players' planetary resources, which is called raiding, although players may also initiate fleet attacks to destroy an opponent's fleet and collect resources from the debris field created from the battle. The combat takes place instantly and consists of 1 to 6 rounds. Instead, the player sends the ship(s) to a location (using the game's coordinate system) and what happens when the fleet arrives is beyond the player's control in OGame, combat is resolved when fleets and/or defenses meet. Unlike many other real-time strategy games, OGame does not give the player constant control of their spacecraft. No points are given for unspent resources. Players are ranked according to their points, with one point awarded for every thousand resource units invested in construction, research, ships, or defense. There are different ways to obtain these resources, including mining, trading, and raiding (see Combat below). Development is done through using five resources: metal, crystal, deuterium, energy, and dark matter.

ogame jump gate

All construction, research, and missions are performed and launched from a planet or moon. However, with the redesign, that cap was lifted, albeit with the requirement that each planet required two additional levels of research, with a progressive cost. Originally, the player's empire could consist of up to 9 planets in any unoccupied planet slot. The first planet always consists of 163 fields, which determine how many building upgrades can be built on the planet, regardless of the slot in the player's system. All universes have up to 9 galaxies, each with 499 (1-499) systems, which have 15 planet slots.Įach player starts with one planet at randomly assigned coordinates in slots 4,6,8,10,12, in a random system and galaxy.

ogame jump gate

The Ogame prOgame universe (Universe 35) has been discontinued as an exclusive for paying members, so anyone may now sign up for it.Īll OGame universes consist of three classifications: galaxies, systems, and planet slots (which break down to planets, moons, and debris fields). Īs of January 19, 2011, has a total of 52 universes, including ten universes using the new redesign. Players are generally informed of news, rule changes, or new versions through the official forums.

ogame jump gate

The game does not differ between the nationality communities except in rare cases. OGame is available in multiple languages, and different nationalities have their own communities. OGame was created in 2002 and is produced and maintained by Gameforge. OGame is a browser-based, money-management and space-war themed massively multiplayer online browser game with over two million accounts.














Ogame jump gate